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February 4th, 2008

02:18 pm
Writer's Block: Super Bowl 2008

Did you watch the Super Bowl last night? Who did you watch it with?


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 Yes, I did.  I watched it at my Aunt's house, where she made us food, so it was good.  And enjoyable.  And everybody there was rooting for the Patriots except for my Dad, who didn't want the Patriots to break his precious 1972 Miami Dolphin's 17-0 season record.  I wasn't rooting for anybody, I was just enjoying the atmosphere and plays.

02:21 pm
*"Yukine Miyazawa" Route: Complete!*

This'll be a short entry since there's not much to say about her route.

I enjoyed myself, for what it was worth.  Yukine wasn't a very interesting character in the first place, and she didn't really change her personality from the beginning of her route towards the end like most of the other characters in the game, but I still enjoyed her backstory.  It was kinda... deep, and you didn't expect that kind of story behind a female character like that.  But I can't say I was really surprised by it, it was just unexpected.  At least they gave some kind of explanation about the lights that Tomoya sees, which I can't remember if I already knew or not, but it was still a nice little side comment.

I'm moving onto the Sunohara Sibling's route, next, which will hopefully give an interesting backstory to Mei, and especially Youhei, since he's a supporting character in every route, seeing as he has the role of comedy relief and as Tomoya's only friend.  It'll be interesting to see how in-depth of a story they give him, or if they almost exclusively stick to Mei.  She didn't have much of a role in the anime yet, so I don't know what to expect.  After that, I'll finally be able to get into the remaining three heroine's routes (Kotomi, Fuko, and Nagisa), and I'm really looking forward to that.  Should make for an interesting week, provided I keep playing and don't drop it for awhile to watch my RAWs of Digimon Adventure.

(I noticed that I forgot to previously put the picture of Kappei in the post about him, so I went and edited the post to put one in)

07:05 pm
Both the good and bad of game music.

So, late last night, I was browsing around the MegaMan Network  website, when I noticed the posting about a rap variation of the MegaMan music from the NES games.  Obviously, this is something I jumped on as soon as possible, considering that I love the old MegaMan music, and I'm actually somewhat fond of rap music, in some respects.

Now, you see, most people don't know this about me, but I was rather heavily influenced by old rap music from the early 90s.  My oldest brother was actually the one into it more, obviously, so he would buy the CDs of artists he liked.  And from there, whenever I was in his room or he was driving me around, I would obviously hear the music.  I never cared for how loud he had it, nor did I care for the lyrics, but there was something about the beat and the rhyming that I enjoyed (which is probably why I really like 10:31 Sermon Jams and Relevant Revolution as much as I do).  So, you see, when I saw that post, I was actually intrigued.  And so I downloaded the album he had available, since the artist gave it to the website to allow them to post it (considering they had an interview with him and all).

And I couldn't be more disappointed.  It was, as I thought it might be, typical rap music.  It didn't have as much cursing as mainstream songs, but it was still there, and there were even sexual overtones to one of the songs I heard, which is really a shame, considering that he used the chiptunes from the NES games as background music.  I really wanted to overlook some of the things he said, but I can't.  I really wanted to like this, but it seems that it's not going to happen.  I'm hoping that I was just not listening correctly, but I don't know how I could mistake what they were saying, since my rap lyrics filter, while rusty, is pretty good at discerning lyrics that sound almost unintelligible.  So, that's sad to hear...

However, I also have good news concerning video game music.  It seems that some enterprising hackers were able to dump the game image of Super Smash Bros. Brawl and rip out all the music tracks in the game (which is, give or take, about 300 tracks, which is amazing!).  I torrented the file for a good bunch of hours, and while it took over a gigabyte in space, it was well worth it.  I'm enjoying the Mario music sooooo much... it takes me back to my younger days, when I would fake being sick just so I could go home and play video games on my SNES, NES, and Sega Genesis.  Not that I'm advocating doing such a thing, since I realize I was very wrong in doing so, but the nostalgia of hearing this redone music is just so nice and peaceful... even when the tracks have a heavy emphasis on the electric guitar.

And the best news is that this soundtrack will more-than-likely never be released, and since I'm going to be owning the game this March, there shouldn't be any moral, ethical, or legal issues pertaining to me downloading the soundtrack.  However, if they decide to release the soundtrack, I will buy it up for whatever price they deem worthy, even if it's over $50.  This music is just THAT good.  Don't think I'm pirating this simply so I have to get out of paying, because I would love to plop some money down at Play-Asia in order to have an official soundtrack.  It just seems that if they follow the past trends, they won't actually release a soundtrack, because as far as I know, they didn't release one for Melee, and while I believe they did release one for the original N64, it's completely unavailable and can't be found anywhere.  But if a legal alternative shows up, I'll pounce on it quicker than my little brother on a new military FPS.

And I forgot to mention this, but I ordered the Dragonball Z: Best New Remix 2006 1/2 Special CD off of eBay, the other night.  It contains redone versions of some classic Dragonball songs, like "CHA-LA HEAD-CHA-LA" and "We Gotta Power!", which is absolutely fantastic.  I'm looking forward to getting that CD and listening to it like there's no tomorrow. :3